Raspberry Pi 3 Model+ review

So, I have spent some time with the Pi. The best suited OS was Raspbian, running on a 1080p screen using a wireless mouse + keyboard. I was using the Pi with two agendas in mind. One was to see how it does as a secondary PC, being used next to my primary computer. It would need to play videos/Youtube/podcasts/Netflix/Prime and be subject to an occasional Google search. I have two ‘tower-PCs’ in my home office, both running Windows 10. I also have an old 2.1GHz HP running Ubuntu 18.04. Doing any kind of work on the Pi with Raspbian, was a horrible experience. This is simply way too slow and painful. Opening a browser could take 10-20 seconds, streaming videos looked horrendous.
This leads into the next agenda, which is using it to run something like a video game or a pinball machine (the latter using the GPIO-pins). The problems with the latter is that you probably need to use the Pi as the dev platform, not only the target for running the application – which in turn needs you to live with a sluggish work environment. In comparison, I am making my non-pinpall project on my PC (octa-core 4GHz), while testing the game on lower spec machines which communicate directly to the U-HID microcontroller.
Now, this project could be done in some form on a Pi, but you would need TTL’s to get 5V from the 3V3 from the Pi, you would need shift registers to make up for the lack of pins on the Pi, pins that might not be strong enough to begin with. Pair that with a complete lack of snap, and I am on the way out.
In the GPIO part of Pi, I will take any 8-bit Arduino every day over this fancy 64-bit 1.4GHz multicore SBC. The software is too ambitious for the hardware.

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